Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 72 days ago
6 / 2 / 13
K / D / A
52.8%
Kill participation
1,252.1
Damage / min
13,337g
449.6 gold / min
41
15 placed · 8 cleared
245
8.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNothing much#EUW
Olaf · Top
4 / 6 / 0
21.1% KP
20,539
22.5% share
11,507g
249 CS · 8.4/m
S16 CIRCUS OWNER#RESET
Qiyana · Jungle
3 / 5 / 6
47.4% KP
20,327
22.2% share
11,978g
211 CS · 7.1/m
fantomisto#MID
Taliyah · Mid
5 / 9 / 4
47.4% KP
21,799
23.8% share
10,788g
201 CS · 6.8/m
KC NEXT ADKING#EUW
Varus · ADC
6 / 9 / 2
42.1% KP
21,624
23.6% share
14,304g
269 CS · 9.1/m
anteno#PT1
Shen · Support
1 / 7 / 6
36.8% KP
7,171
7.8% share
7,353g
27 CS · 0.9/m
Red side
VictoryDiELiECRYXD#777
Darius · Top
11 / 5 / 3
38.9% KP
30,774
23.4% share
12,945g
225 CS · 7.6/m
GENERAL detdert#R1GX
Jarvan IV · Jungle
8 / 4 / 16
66.7% KP
19,555
14.8% share
14,171g
193 CS · 6.5/m
AbbedaggÆ#EUW
Syndra · Mid
6 / 2 / 13
52.8% KP
37,146
28.2% share
13,337g
245 CS · 8.3/m
Kaori#EUW33
Zeri · ADC
10 / 5 / 12
61.1% KP
32,164
24.4% share
16,243g
226 CS · 7.6/m
basil#fan
Fiddlesticks · Support
1 / 3 / 13
38.9% KP
12,109
9.2% share
8,322g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
