Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 67 days ago
8 / 5 / 2
K / D / A
50%
Kill participation
995.8
Damage / min
10,296g
436.3 gold / min
18
7 placed · 3 cleared
186
7.9 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOLEG INSEC#OLEG
Ambessa · Top
6 / 4 / 4
43.5% KP
24,926
23.9% share
11,582g
204 CS · 8.6/m
detdert jg acc#RANK1
Sylas · Jungle
12 / 4 / 7
82.6% KP
28,460
27.3% share
14,815g
181 CS · 7.7/m
detdert mid acc#RANK1
Varus · Mid
2 / 5 / 7
39.1% KP
28,764
27.6% share
10,960g
212 CS · 9/m
kaine#2405
Syndra · ADC
2 / 5 / 7
39.1% KP
17,163
16.5% share
10,382g
195 CS · 8.3/m
GXI Dictator#30K
Zilean · Support
1 / 2 / 14
65.2% KP
4,932
4.7% share
7,413g
34 CS · 1.4/m
Red side
DefeatAbbedaggÆ#EUW
Olaf · Top
8 / 5 / 2
50% KP
23,502
29.4% share
10,296g
186 CS · 7.9/m
AitchAre#6767
Aatrox · Jungle
4 / 5 / 6
50% KP
15,473
19.4% share
9,499g
160 CS · 6.8/m
Blackhero1#EUW
Fizz · Mid
4 / 5 / 3
35% KP
18,577
23.3% share
8,260g
147 CS · 6.2/m
Sintemon#Zimt
Yunara · ADC
4 / 5 / 4
40% KP
15,427
19.3% share
10,037g
180 CS · 7.6/m
alvarooo#000
Rakan · Support
0 / 3 / 12
60% KP
6,833
8.6% share
6,610g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
