Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 60 days ago
8 / 5 / 8
K / D / A
64%
Kill participation
1,086.6
Damage / min
12,319g
467.5 gold / min
15
8 placed · 1 cleared
232
8.8 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv LadicusVibe#Vayne
Vayne · Top
2 / 6 / 0
8% KP
15,349
18.3% share
9,928g
179 CS · 6.8/m
Rhilech#15105
Lee Sin · Jungle
9 / 5 / 4
52% KP
17,158
20.4% share
11,810g
204 CS · 7.7/m
detdert mid acc#RANK1
Nasus · Mid
4 / 7 / 2
24% KP
12,578
15% share
9,186g
182 CS · 6.9/m
AbbedaggÆ#EUW
Corki · ADC
8 / 5 / 8
64% KP
28,632
34.1% share
12,319g
232 CS · 8.8/m
SQW0Z BAB#DETKA
Nautilus · Support
2 / 6 / 17
76% KP
10,208
12.2% share
8,511g
29 CS · 1.1/m
Red side
VictoryGon Freecss#RRRRR
Cassiopeia · Top
11 / 2 / 6
58.6% KP
33,705
33.3% share
14,284g
254 CS · 9.6/m
Buggy2v9#EUW
Shaco · Jungle
3 / 5 / 15
62.1% KP
15,157
15% share
11,071g
156 CS · 5.9/m
J1HUIV#000
Ryze · Mid
6 / 3 / 8
48.3% KP
25,262
24.9% share
11,864g
229 CS · 8.7/m
revelation39#369
Kai'Sa · ADC
8 / 8 / 8
55.2% KP
19,030
18.8% share
13,478g
188 CS · 7.1/m
TwTv Lathyrus#EUW01
Maokai · Support
1 / 7 / 13
48.3% KP
8,213
8.1% share
7,916g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
