Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 59 days ago
2 / 2 / 3
K / D / A
45.5%
Kill participation
519.4
Damage / min
8,296g
382.9 gold / min
26
8 placed · 7 cleared
188
8.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBoda#win
Lucian · Top
2 / 4 / 3
45.5% KP
15,366
29% share
7,702g
185 CS · 8.5/m
Razørk Activoo#razzz
Xin Zhao · Jungle
3 / 4 / 4
63.6% KP
11,704
22.1% share
8,767g
158 CS · 7.3/m
AbbedaggÆ#EUW
Ahri · Mid
2 / 2 / 3
45.5% KP
11,254
21.3% share
8,296g
188 CS · 8.7/m
sad and bad#00000
Yunara · ADC
0 / 2 / 1
9.1% KP
3,972
7.5% share
7,287g
150 CS · 6.9/m
Usan sama#z1v9
Pantheon · Support
4 / 9 / 2
54.5% KP
10,635
20.1% share
6,282g
21 CS · 1/m
Red side
Victorychains#free
Sylas · Top
5 / 5 / 6
52.4% KP
13,359
19% share
7,928g
118 CS · 5.4/m
고트 에킨#144
Naafiri · Jungle
5 / 1 / 4
42.9% KP
12,121
17.2% share
9,229g
172 CS · 7.9/m
fwuywef#EVOL
Orianna · Mid
3 / 1 / 4
33.3% KP
12,428
17.7% share
8,966g
200 CS · 9.2/m
G2 Hans Sama#12838
Ezreal · ADC
7 / 3 / 6
61.9% KP
25,434
36.2% share
12,286g
188 CS · 8.7/m
G2 Labrov#8085
Karma · Support
1 / 1 / 17
85.7% KP
6,979
9.9% share
7,073g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
