Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 57 days ago
6 / 5 / 9
K / D / A
50%
Kill participation
702.4
Damage / min
11,557g
397.4 gold / min
39
9 placed · 9 cleared
189
6.5 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRaiderGO#TWTV1
Darius · Top
7 / 1 / 2
30% KP
17,582
18.1% share
14,405g
289 CS · 9.9/m
Yukino7#cat
Qiyana · Jungle
11 / 2 / 4
50% KP
27,259
28.1% share
16,281g
248 CS · 8.5/m
AbbedaggÆ#EUW
Annie · Mid
6 / 5 / 9
50% KP
20,428
21.1% share
11,557g
189 CS · 6.5/m
bileğin kırılır#kazor
Tristana · ADC
4 / 6 / 4
26.7% KP
22,546
23.2% share
13,886g
264 CS · 9.1/m
TRED31 144A#EUW
Nami · Support
2 / 4 / 18
66.7% KP
9,227
9.5% share
9,426g
22 CS · 0.8/m
Red side
DefeatBoda#win
Rumble · Top
3 / 3 / 4
38.9% KP
15,771
20.6% share
11,004g
268 CS · 9.2/m
LPL AGRESSION#JGL
Lee Sin · Jungle
6 / 6 / 4
55.6% KP
19,726
25.7% share
12,058g
171 CS · 5.9/m
Tsiper#akos
Syndra · Mid
7 / 9 / 1
44.4% KP
19,860
25.9% share
14,945g
245 CS · 8.4/m
FNC Upset#0308
Jhin · ADC
2 / 6 / 9
61.1% KP
16,012
20.9% share
13,120g
256 CS · 8.8/m
Its Me#Ap0
Janna · Support
0 / 6 / 11
61.1% KP
5,274
6.9% share
7,353g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
