Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 53 days ago
2 / 6 / 1
K / D / A
37.5%
Kill participation
727.2
Damage / min
8,104g
369.2 gold / min
21
8 placed · 1 cleared
190
8.7 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpt4#000
Renekton · Top
0 / 9 / 2
25% KP
8,388
18.1% share
6,644g
169 CS · 7.7/m
ººº Ranger ººº#EUW
Wukong · Jungle
3 / 4 / 3
75% KP
7,640
16.4% share
8,393g
145 CS · 6.6/m
AbbedaggÆ#EUW
Lissandra · Mid
2 / 6 / 1
37.5% KP
15,962
34.4% share
8,104g
190 CS · 8.7/m
MathisV#ARCHE
Jhin · ADC
3 / 5 / 2
62.5% KP
9,500
20.5% share
7,881g
158 CS · 7.2/m
obscure supp#0426
Janna · Support
0 / 3 / 8
100% KP
4,957
10.7% share
5,404g
28 CS · 1.3/m
Red side
VictoryRaiderGO#TWTV1
Darius · Top
9 / 0 / 3
44.4% KP
23,945
29.2% share
11,623g
203 CS · 9.2/m
Jekko#9313
Lee Sin · Jungle
7 / 2 / 9
59.3% KP
9,957
12.2% share
10,852g
150 CS · 6.8/m
TWTV Peng04#Hanni
Ahri · Mid
7 / 0 / 8
55.6% KP
22,475
27.4% share
11,319g
193 CS · 8.8/m
Right Hand#korea
Kai'Sa · ADC
4 / 2 / 5
33.3% KP
19,466
23.8% share
12,399g
203 CS · 9.2/m
Hungry#444
Neeko · Support
0 / 4 / 11
40.7% KP
6,102
7.4% share
6,273g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
