Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 53 days ago
6 / 2 / 8
K / D / A
50%
Kill participation
1,042.5
Damage / min
11,267g
459.3 gold / min
27
9 placed · 2 cleared
219
8.9 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypt4#000
Jax · Top
8 / 2 / 4
42.9% KP
16,518
19.7% share
11,586g
206 CS · 8.4/m
fantomisto#MID
Jarvan IV · Jungle
7 / 1 / 11
64.3% KP
13,216
15.7% share
13,015g
212 CS · 8.6/m
AbbedaggÆ#EUW
Sylas · Mid
6 / 2 / 8
50% KP
25,576
30.5% share
11,267g
219 CS · 8.9/m
OHH FERRÁN#MVP
Viktor · ADC
3 / 6 / 5
28.6% KP
19,871
23.7% share
11,898g
222 CS · 9/m
Nightmares#lol
Nami · Support
4 / 6 / 14
64.3% KP
8,791
10.5% share
8,283g
18 CS · 0.7/m
Red side
Defeatthe clock#6204
Zilean · Top
2 / 3 / 2
23.5% KP
13,523
18.8% share
7,783g
158 CS · 6.4/m
Yuta Okkotsu#BOAT
Viego · Jungle
4 / 8 / 3
41.2% KP
14,349
20% share
9,909g
182 CS · 7.4/m
MathisV#ARCHE
Hwei · Mid
1 / 9 / 2
17.6% KP
18,537
25.8% share
8,994g
212 CS · 8.6/m
SeyZo#bête
Kai'Sa · ADC
9 / 6 / 1
58.8% KP
17,056
23.7% share
12,461g
195 CS · 7.9/m
BONJOUR L AMI#mio韩服
Blitzcrank · Support
1 / 2 / 11
70.6% KP
8,415
11.7% share
7,025g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
