Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 52 days ago
13 / 2 / 5
K / D / A
54.5%
Kill participation
1,347.8
Damage / min
12,426g
568.3 gold / min
17
6 placed · 3 cleared
202
9.2 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatL Vasco O #EUW
Renekton · Top
2 / 5 / 1
37.5% KP
17,345
30.6% share
8,025g
207 CS · 9.5/m
ººº Ranger ººº#EUW
Vi · Jungle
2 / 6 / 2
50% KP
8,195
14.5% share
7,589g
133 CS · 6.1/m
Kaitze#spuds
Akali · Mid
3 / 7 / 0
37.5% KP
16,807
29.7% share
8,219g
168 CS · 7.7/m
Torakle#EUW
Vel'Koz · ADC
1 / 6 / 1
25% KP
8,441
14.9% share
7,470g
171 CS · 7.8/m
BONJOUR L AMI#mio韩服
Bard · Support
0 / 9 / 4
50% KP
5,814
10.3% share
5,252g
26 CS · 1.2/m
Red side
VictoryAbner#EUW0
Dr. Mundo · Top
0 / 3 / 5
15.2% KP
19,293
22.4% share
7,485g
152 CS · 7/m
Mercury#LAKEN
Ambessa · Jungle
10 / 0 / 6
48.5% KP
18,599
21.6% share
13,643g
229 CS · 10.5/m
AbbedaggÆ#EUW
Locke · Mid
13 / 2 / 5
54.5% KP
29,472
34.2% share
12,426g
202 CS · 9.2/m
MetroArcher#EUW
Jinx · ADC
7 / 1 / 8
45.5% KP
12,813
14.9% share
12,376g
214 CS · 9.8/m
Hydra#jzbj
Janna · Support
3 / 2 / 19
66.7% KP
5,957
6.9% share
7,858g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
