Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 52 days ago
8 / 3 / 7
K / D / A
48.4%
Kill participation
1,064.6
Damage / min
15,268g
530.1 gold / min
28
12 placed · 4 cleared
251
8.7 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpt4#000
Jax · Top
6 / 10 / 2
33.3% KP
24,243
25.4% share
11,575g
217 CS · 7.5/m
conquest#7000
Diana · Jungle
4 / 7 / 8
50% KP
22,106
23.2% share
13,938g
244 CS · 8.5/m
Scimmia#simi
Nasus · Mid
5 / 7 / 8
54.2% KP
22,864
23.9% share
11,832g
206 CS · 7.2/m
TWTV Peng04#Yuqi
Seraphine · ADC
5 / 5 / 9
58.3% KP
14,569
15.3% share
12,439g
211 CS · 7.3/m
vitte#uwu
Bard · Support
4 / 2 / 14
75% KP
11,698
12.3% share
8,937g
21 CS · 0.7/m
Red side
VictoryAitchAre#6767
Garen · Top
8 / 4 / 7
48.4% KP
32,043
26.1% share
14,522g
264 CS · 9.2/m
Gacha Gamer#EUW
Talon · Jungle
12 / 1 / 9
67.7% KP
28,087
22.8% share
16,619g
268 CS · 9.3/m
兵者诡道也#SNWU
Riven · Mid
1 / 7 / 9
32.3% KP
16,389
13.3% share
13,150g
281 CS · 9.8/m
AbbedaggÆ#EUW
Mel · ADC
8 / 3 / 7
48.4% KP
30,660
24.9% share
15,268g
251 CS · 8.7/m
ttv ronaldoo#back
Elise · Support
2 / 10 / 14
51.6% KP
15,812
12.9% share
9,092g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
