Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 50 days ago
2 / 4 / 2
K / D / A
28.6%
Kill participation
756.1
Damage / min
6,859g
356.9 gold / min
18
11 placed · 0 cleared
135
7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorystardewvalley67#EUW
Camille · Top
7 / 2 / 7
50% KP
20,966
27.5% share
10,193g
166 CS · 8.6/m
Thorfinn#22032
Nidalee · Jungle
6 / 2 / 8
50% KP
11,088
14.5% share
9,765g
165 CS · 8.6/m
HF OMON#FUEGO
Ryze · Mid
5 / 3 / 8
46.4% KP
16,912
22.1% share
8,577g
173 CS · 9/m
Faetski#Hera
Tristana · ADC
2 / 4 / 5
25% KP
10,496
13.7% share
8,169g
134 CS · 7/m
TakeSet sama#srhy
Pantheon · Support
8 / 3 / 8
57.1% KP
16,897
22.1% share
7,973g
26 CS · 1.4/m
Red side
DefeatLalo#who
Renekton · Top
1 / 6 / 1
14.3% KP
10,652
17.9% share
7,084g
153 CS · 8/m
Taloffy#Apuuu
Talon · Jungle
2 / 6 / 2
28.6% KP
5,680
9.6% share
7,862g
124 CS · 6.5/m
AbbedaggÆ#EUW
Anivia · Mid
2 / 4 / 2
28.6% KP
14,530
24.5% share
6,859g
135 CS · 7/m
towhat#EUW
Lux · ADC
4 / 4 / 4
57.1% KP
14,456
24.3% share
8,393g
163 CS · 8.5/m
TwTv BZ EUW#INSHL
Sylas · Support
5 / 8 / 3
57.1% KP
14,088
23.7% share
6,703g
27 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
