Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 47 days ago
9 / 6 / 4
K / D / A
46.4%
Kill participation
735.8
Damage / min
13,527g
481.1 gold / min
34
10 placed · 6 cleared
242
8.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGlorptrox#glorp
Jayce · Top
7 / 6 / 12
67.9% KP
28,944
29.5% share
14,177g
262 CS · 9.3/m
Zanzarah#1996
Cho'Gath · Jungle
7 / 3 / 8
53.6% KP
18,455
18.8% share
13,250g
200 CS · 7.1/m
MagiFelix5#EUW
Twisted Fate · Mid
5 / 7 / 14
67.9% KP
14,720
15% share
10,652g
120 CS · 4.3/m
Glassy Sky#ONE
Ashe · ADC
9 / 7 / 8
60.7% KP
29,931
30.5% share
17,646g
245 CS · 8.7/m
RedBullSugarFree#4961
Milio · Support
0 / 5 / 19
67.9% KP
6,176
6.3% share
8,379g
25 CS · 0.9/m
Red side
Defeatskygge kriger#EUV
K'Sante · Top
7 / 6 / 2
32.1% KP
11,744
13.5% share
10,313g
186 CS · 6.6/m
Jackson Lamb#Slow
Jarvan IV · Jungle
2 / 8 / 13
53.6% KP
10,392
11.9% share
10,487g
185 CS · 6.6/m
AbbedaggÆ#EUW
LeBlanc · Mid
9 / 6 / 4
46.4% KP
20,689
23.8% share
13,527g
242 CS · 8.6/m
Saxu#888
Caitlyn · ADC
8 / 7 / 9
60.7% KP
24,307
27.9% share
15,351g
260 CS · 9.2/m
darkchri99#EUW
Lux · Support
2 / 1 / 13
53.6% KP
19,885
22.9% share
8,929g
54 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
