Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 47 days ago
4 / 2 / 7
K / D / A
37.9%
Kill participation
573
Damage / min
9,867g
405.8 gold / min
14
6 placed · 2 cleared
201
8.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStrode#1508
Nasus · Top
4 / 6 / 2
50% KP
18,425
29.4% share
9,130g
191 CS · 7.9/m
Jekko#9313
Lee Sin · Jungle
1 / 6 / 2
25% KP
5,084
8.1% share
8,277g
165 CS · 6.8/m
Mazs#EUW
LeBlanc · Mid
2 / 2 / 4
50% KP
13,157
21% share
10,040g
205 CS · 8.4/m
Glassy Sky#ONE
Ashe · ADC
1 / 11 / 5
50% KP
11,549
18.4% share
9,412g
169 CS · 6.9/m
twtv laabuk#0124
Annie · Support
4 / 4 / 6
83.3% KP
14,402
23% share
9,208g
97 CS · 4/m
Red side
VictoryDkdldb#000
Gragas · Top
2 / 1 / 7
31% KP
25,478
27% share
9,872g
208 CS · 8.6/m
EMPEROR AGURIN#ROYAL
Jarvan IV · Jungle
8 / 0 / 8
55.2% KP
15,768
16.7% share
13,744g
222 CS · 9.1/m
AbbedaggÆ#EUW
Sylas · Mid
4 / 2 / 7
37.9% KP
13,933
14.8% share
9,867g
201 CS · 8.3/m
RAIKO KATA KING#KATA
Katarina · ADC
15 / 3 / 3
62.1% KP
28,695
30.4% share
14,455g
197 CS · 8.1/m
Michiel deRuyter#NLNLN
Sejuani · Support
0 / 6 / 17
58.6% KP
10,489
11.1% share
7,221g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
