Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 47 days ago
3 / 3 / 17
K / D / A
51.3%
Kill participation
727.5
Damage / min
11,145g
479.7 gold / min
17
9 placed · 2 cleared
222
9.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydepr#simon
Heimerdinger · Top
7 / 6 / 4
28.2% KP
21,127
21.8% share
12,053g
176 CS · 7.6/m
EMPEROR AGURIN#ROYAL
Jarvan IV · Jungle
7 / 5 / 13
51.3% KP
18,771
19.4% share
11,878g
194 CS · 8.4/m
AbbedaggÆ#EUW
Ryze · Mid
3 / 3 / 17
51.3% KP
16,902
17.4% share
11,145g
222 CS · 9.6/m
Torakle#EUW
Jhin · ADC
14 / 0 / 12
66.7% KP
22,934
23.7% share
15,405g
210 CS · 9/m
trymboner#2000
Camille · Support
8 / 8 / 12
51.3% KP
17,147
17.7% share
9,962g
23 CS · 1/m
Red side
DefeatGlassy Sky#ONE
Malphite · Top
3 / 6 / 6
40.9% KP
12,687
23.1% share
9,089g
165 CS · 7.1/m
Rabble Arouser#EUW
Kha'Zix · Jungle
9 / 9 / 5
63.6% KP
15,435
28.1% share
9,385g
122 CS · 5.3/m
Mazs#EUW
Locke · Mid
4 / 6 / 6
45.5% KP
12,013
21.9% share
9,576g
176 CS · 7.6/m
Strode#1508
Caitlyn · ADC
1 / 13 / 3
18.2% KP
9,291
16.9% share
9,205g
179 CS · 7.7/m
Its Me#Ap0
Janna · Support
5 / 5 / 8
59.1% KP
5,492
10% share
8,552g
39 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
