Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 46 days ago
2 / 4 / 14
K / D / A
45.7%
Kill participation
251.9
Damage / min
8,004g
304.5 gold / min
85
26 placed · 9 cleared
19
0.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydream#dasha
Vladimir · Top
8 / 5 / 5
37.1% KP
30,951
28.9% share
12,538g
220 CS · 8.4/m
StaTup god acc#EUW
Talon · Jungle
12 / 3 / 8
57.1% KP
23,045
21.5% share
14,951g
220 CS · 8.4/m
L Vasco O #EUW
Viktor · Mid
8 / 0 / 5
37.1% KP
25,983
24.2% share
14,281g
269 CS · 10.2/m
Secret#6994
Ezreal · ADC
5 / 7 / 7
34.3% KP
20,575
19.2% share
13,034g
217 CS · 8.3/m
AbbedaggÆ#EUW
Bard · Support
2 / 4 / 14
45.7% KP
6,621
6.2% share
8,004g
19 CS · 0.7/m
Red side
Defeatjoeli#doss
Ambessa · Top
3 / 6 / 4
38.9% KP
27,859
31.9% share
9,746g
188 CS · 7.2/m
ººº Ranger ººº#EUW
Lee Sin · Jungle
5 / 8 / 5
55.6% KP
13,551
15.5% share
11,095g
199 CS · 7.6/m
twtv laabuk#0124
Syndra · Mid
0 / 10 / 2
11.1% KP
12,923
14.8% share
8,277g
200 CS · 7.6/m
J1HUIV#000
Varus · ADC
8 / 7 / 3
61.1% KP
21,419
24.5% share
14,352g
267 CS · 10.2/m
Roman Gofman#GOAT
Gragas · Support
2 / 4 / 8
55.6% KP
11,504
13.2% share
8,497g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
