Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 43 days ago
8 / 6 / 7
K / D / A
41.7%
Kill participation
1,119.1
Damage / min
17,916g
514.3 gold / min
42
8 placed · 10 cleared
333
9.6 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatR A F F Y#TOP
Ambessa · Top
8 / 9 / 7
46.9% KP
37,303
25.5% share
14,394g
219 CS · 6.3/m
jgkng153#9191
Lee Sin · Jungle
6 / 6 / 11
53.1% KP
26,417
18.1% share
15,149g
242 CS · 6.9/m
Twitch Aegonxlol#AKALI
Akali · Mid
9 / 8 / 12
65.6% KP
32,956
22.5% share
14,114g
215 CS · 6.2/m
Gon Freecss#RRRRR
Jhin · ADC
4 / 4 / 13
53.1% KP
24,325
16.6% share
15,790g
274 CS · 7.9/m
SenSen#EUWFR
Nidalee · Support
5 / 9 / 15
62.5% KP
25,198
17.2% share
12,184g
60 CS · 1.7/m
Red side
VictoryBobsik2#보빅스
K'Sante · Top
5 / 9 / 17
61.1% KP
28,983
17.4% share
13,166g
193 CS · 5.5/m
mayoeba yabureru#天下無双
Zed · Jungle
16 / 4 / 9
69.4% KP
42,243
25.3% share
20,983g
246 CS · 7.1/m
AbbedaggÆ#EUW
Tristana · Mid
8 / 6 / 7
41.7% KP
38,982
23.4% share
17,916g
333 CS · 9.6/m
kocham azje#caro
Viktor · ADC
7 / 6 / 13
55.6% KP
43,938
26.3% share
16,602g
282 CS · 8.1/m
Yänkler#XCOM
Nautilus · Support
0 / 7 / 21
58.3% KP
12,608
7.6% share
9,600g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
