Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 42 days ago
4 / 3 / 5
K / D / A
28.1%
Kill participation
569.1
Damage / min
12,063g
408.7 gold / min
31
7 placed · 3 cleared
232
7.9 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJL Ragner#Rago1
Yone · Top
12 / 2 / 3
46.9% KP
31,185
29.8% share
15,235g
281 CS · 9.5/m
Jekko#9313
Lee Sin · Jungle
3 / 5 / 10
40.6% KP
15,736
15.1% share
12,113g
228 CS · 7.7/m
AbbedaggÆ#EUW
Sylas · Mid
4 / 3 / 5
28.1% KP
16,798
16.1% share
12,063g
232 CS · 7.9/m
tukaan#tukan
Zeri · ADC
12 / 5 / 8
62.5% KP
28,955
27.7% share
18,342g
265 CS · 9/m
Jopa#1WAY
Lulu · Support
1 / 4 / 24
78.1% KP
11,813
11.3% share
9,932g
12 CS · 0.4/m
Red side
Defeatchenzelot#LOT
Irelia · Top
1 / 6 / 5
31.6% KP
18,872
18% share
12,573g
301 CS · 10.2/m
Rabble Arouser#EUW
Qiyana · Jungle
9 / 8 / 7
84.2% KP
35,762
34.2% share
14,418g
189 CS · 6.4/m
TWTV Peng04#Hanni
Ahri · Mid
5 / 4 / 6
57.9% KP
22,806
21.8% share
13,108g
243 CS · 8.2/m
MetroArcher#EUW
Caitlyn · ADC
3 / 10 / 9
63.2% KP
19,634
18.8% share
13,659g
216 CS · 7.3/m
Nuno Mendes#2171
Bard · Support
1 / 4 / 11
63.2% KP
7,513
7.2% share
7,809g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
