Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 28 days ago
4 / 2 / 1
K / D / A
29.4%
Kill participation
711.7
Damage / min
9,476g
393.5 gold / min
28
7 placed · 5 cleared
188
7.8 CS / min
Objective control
0
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTV KAAGAROO#kag
Trundle · Top
5 / 8 / 8
39.4% KP
18,530
19.7% share
10,465g
169 CS · 7/m
nirvana pathing#0906
Lee Sin · Jungle
12 / 0 / 6
54.5% KP
19,488
20.7% share
13,176g
186 CS · 7.7/m
BAR MOJITO#MACA
Viktor · Mid
7 / 5 / 7
42.4% KP
29,417
31.3% share
10,930g
181 CS · 7.5/m
Ryuk#adc
Jhin · ADC
9 / 1 / 6
45.5% KP
18,570
19.8% share
14,524g
228 CS · 9.5/m
sandbinafan#YURI
Leona · Support
0 / 3 / 19
57.6% KP
8,002
8.5% share
8,067g
19 CS · 0.8/m
Red side
Defeatniezły yeti pl#hui
Camille · Top
7 / 8 / 3
58.8% KP
20,147
27.8% share
10,510g
159 CS · 6.6/m
zng zng zng#11111
Quinn · Jungle
5 / 8 / 4
52.9% KP
17,095
23.6% share
10,229g
158 CS · 6.6/m
AbbedaggÆ#EUW
Akali · Mid
4 / 2 / 1
29.4% KP
17,141
23.7% share
9,476g
188 CS · 7.8/m
Carl Friedrich#Gauß
Caitlyn · ADC
0 / 6 / 5
29.4% KP
13,048
18% share
9,928g
211 CS · 8.8/m
Krysia#jdisa
Bard · Support
1 / 9 / 5
35.3% KP
4,976
6.9% share
6,599g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
