Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 19 days ago
7 / 8 / 8
K / D / A
36.6%
Kill participation
931.5
Damage / min
15,874g
435.7 gold / min
41
16 placed · 8 cleared
275
7.5 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
5
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNoobTownMayor#Noobs
Zaahen · Top
3 / 9 / 8
25% KP
28,427
16% share
14,570g
280 CS · 7.7/m
TWITCHTV CHEEEXY#CHAKI
Locke · Jungle
15 / 8 / 10
56.8% KP
29,881
16.8% share
19,272g
240 CS · 6.6/m
Yuta Okkotsu#BOAT
Syndra · Mid
14 / 5 / 11
56.8% KP
61,124
34.5% share
18,296g
304 CS · 8.3/m
Mazs#EUW
Corki · ADC
10 / 10 / 11
47.7% KP
50,755
28.6% share
20,169g
318 CS · 8.7/m
Dekap#EUW
Alistar · Support
2 / 9 / 17
43.2% KP
7,212
4.1% share
10,530g
29 CS · 0.8/m
Red side
VictoryANDA#RIEL
Jayce · Top
5 / 8 / 14
46.3% KP
33,968
19% share
14,930g
272 CS · 7.5/m
Shaolint Nunu#00000
Nunu & Willump · Jungle
7 / 10 / 16
56.1% KP
27,735
15.5% share
14,819g
191 CS · 5.2/m
AbbedaggÆ#EUW
Cassiopeia · Mid
7 / 8 / 8
36.6% KP
33,938
19% share
15,874g
275 CS · 7.5/m
MagiFelix5#EUW
Sivir · ADC
18 / 9 / 9
65.9% KP
64,436
36% share
23,638g
329 CS · 9/m
INFLATEDPawełek#INFL
Poppy · Support
4 / 9 / 22
63.4% KP
18,977
10.6% share
11,548g
41 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
