Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 16 days ago
6 / 3 / 10
K / D / A
38.1%
Kill participation
1,198.4
Damage / min
13,768g
447 gold / min
31
14 placed · 3 cleared
271
8.8 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNothing much#EUW
Gnar · Top
7 / 7 / 7
48.3% KP
32,678
25.1% share
14,932g
254 CS · 8.2/m
Diamondprox#ProX
Sejuani · Jungle
7 / 5 / 11
62.1% KP
21,150
16.3% share
12,330g
190 CS · 6.2/m
Yuta Okkotsu#BOAT
Sylas · Mid
4 / 11 / 4
27.6% KP
17,627
13.6% share
11,490g
214 CS · 6.9/m
MIDKING#7273
Aphelios · ADC
7 / 11 / 8
51.7% KP
31,819
24.5% share
14,956g
218 CS · 7.1/m
LiL TommyG#EUW
Senna · Support
4 / 8 / 19
79.3% KP
26,727
20.6% share
12,287g
63 CS · 2/m
Red side
VictoryShourdy#EUW
K'Sante · Top
4 / 5 / 13
40.5% KP
20,907
14.3% share
11,968g
195 CS · 6.3/m
INT qLibali#EUW
Viego · Jungle
13 / 8 / 13
61.9% KP
34,829
23.8% share
15,547g
188 CS · 6.1/m
AbbedaggÆ#EUW
Cassiopeia · Mid
6 / 3 / 10
38.1% KP
36,911
25.2% share
13,768g
271 CS · 8.8/m
kocham azje#caro
Ekko · ADC
18 / 6 / 11
69% KP
42,934
29.4% share
17,448g
236 CS · 7.7/m
Dekap#EUW
Rell · Support
1 / 7 / 29
71.4% KP
10,661
7.3% share
9,341g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
