Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 6 days ago
3 / 3 / 2
K / D / A
55.6%
Kill participation
618.7
Damage / min
9,374g
402.3 gold / min
31
6 placed · 7 cleared
201
8.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAkanania#1213
Renekton · Top
2 / 3 / 1
33.3% KP
7,352
16.1% share
8,210g
187 CS · 8/m
Deni Avdija#EUWW
Hecarim · Jungle
1 / 4 / 2
33.3% KP
5,937
13% share
8,308g
180 CS · 7.7/m
AbbedaggÆ#EUW
LeBlanc · Mid
3 / 3 / 2
55.6% KP
14,415
31.5% share
9,374g
201 CS · 8.6/m
XCZD7FUIO#EUW
Jhin · ADC
3 / 6 / 2
55.6% KP
11,893
26% share
10,466g
198 CS · 8.5/m
kero ü nehar#EUW
Karma · Support
0 / 4 / 5
55.6% KP
6,126
13.4% share
5,286g
17 CS · 0.7/m
Red side
Victoryzng zng zng#11111
Quinn · Top
4 / 4 / 2
30% KP
23,650
29.6% share
10,593g
194 CS · 8.3/m
GENERAL detdert#R1GX
Talon · Jungle
11 / 1 / 3
70% KP
19,763
24.8% share
13,284g
213 CS · 9.1/m
Cryoshi#alive
Lux · Mid
3 / 1 / 6
45% KP
13,760
17.3% share
9,759g
226 CS · 9.7/m
MetroArcher#EUW
Caitlyn · ADC
2 / 2 / 6
40% KP
15,041
18.9% share
10,735g
185 CS · 7.9/m
Dekap#EUW
Bard · Support
0 / 1 / 11
55% KP
7,552
9.5% share
6,780g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
