Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 6 days ago
3 / 2 / 9
K / D / A
44.4%
Kill participation
873.8
Damage / min
11,404g
425.3 gold / min
29
12 placed · 3 cleared
260
9.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySeXnS#SeXnS
K'Sante · Top
5 / 7 / 11
45.7% KP
22,612
21.6% share
12,271g
175 CS · 6.5/m
Napoleon#Carn
Nocturne · Jungle
12 / 6 / 8
57.1% KP
24,820
23.7% share
13,333g
168 CS · 6.3/m
Cryoshi#alive
Lux · Mid
4 / 4 / 11
42.9% KP
22,864
21.8% share
11,219g
198 CS · 7.4/m
Turning Point 3#III
Caitlyn · ADC
10 / 7 / 9
54.3% KP
20,217
19.3% share
15,511g
202 CS · 7.5/m
Ben Cristovao#BOMBI
Bard · Support
4 / 4 / 26
85.7% KP
14,348
13.7% share
10,192g
26 CS · 1/m
Red side
DefeatShaolint Nunu#00000
Annie · Top
8 / 7 / 7
55.6% KP
24,684
22.7% share
11,940g
176 CS · 6.6/m
JUGKING#zyb
Jayce · Jungle
4 / 8 / 10
51.9% KP
23,847
21.9% share
12,491g
195 CS · 7.3/m
AbbedaggÆ#EUW
Orianna · Mid
3 / 2 / 9
44.4% KP
23,433
21.5% share
11,404g
260 CS · 9.7/m
Jezu#KR01
Yasuo · ADC
9 / 11 / 8
63% KP
25,899
23.8% share
12,690g
190 CS · 7.1/m
DONALD DOSS#Doss
Sylas · Support
3 / 7 / 10
48.1% KP
10,954
10.1% share
8,333g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
