Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Solo/Duo · 292 days ago
5 / 2 / 7
K / D / A
48%
Kill participation
554.9
Damage / min
8,985g
423.2 gold / min
12
5 placed · 1 cleared
158
7.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnot even close#flea
Jax · Top
5 / 7 / 3
47.1% KP
14,718
24.3% share
9,178g
136 CS · 6.4/m
Solarcix#REAL
Lee Sin · Jungle
6 / 5 / 4
58.8% KP
13,927
23% share
8,330g
142 CS · 6.7/m
zab#TR1
Mel · Mid
3 / 6 / 2
29.4% KP
13,413
22.2% share
7,576g
156 CS · 7.3/m
asdasfasdasf#asdf
Lucian · ADC
1 / 4 / 9
58.8% KP
12,579
20.8% share
7,202g
135 CS · 6.4/m
yui#01309
Nami · Support
2 / 4 / 6
47.1% KP
5,896
9.7% share
5,581g
20 CS · 0.9/m
Red side
VictoryAkûma Undomîell#QeQ
Malphite · Top
5 / 2 / 7
48% KP
11,783
19.3% share
8,985g
158 CS · 7.4/m
kick shidolovell#966
Jarvan IV · Jungle
9 / 1 / 10
76% KP
17,309
28.3% share
11,989g
163 CS · 7.7/m
Entwine#loser
Irelia · Mid
4 / 3 / 7
44% KP
10,472
17.1% share
10,627g
184 CS · 8.7/m
haisy#123
Miss Fortune · ADC
5 / 4 / 6
44% KP
11,809
19.3% share
10,048g
172 CS · 8.1/m
gitme bebe#777
Bard · Support
2 / 7 / 17
76% KP
9,779
16% share
7,016g
8 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
