Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Defeat
Ranked Solo/Duo · 292 days ago
6 / 10 / 7
K / D / A
39.4%
Kill participation
676.1
Damage / min
11,139g
398.8 gold / min
15
9 placed · 0 cleared
175
6.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatonlyfarms garen#g4w
Dr. Mundo · Top
3 / 9 / 7
30.3% KP
20,801
19.9% share
9,515g
168 CS · 6/m
Akûma Undomîell#QeQ
Diana · Jungle
6 / 10 / 7
39.4% KP
18,886
18% share
11,139g
175 CS · 6.3/m
i will cherish u#4GET十
Talon · Mid
6 / 7 / 7
39.4% KP
25,586
24.4% share
11,879g
211 CS · 7.6/m
Al Pacino#147C
Miss Fortune · ADC
9 / 7 / 8
51.5% KP
26,763
25.6% share
15,354g
244 CS · 8.7/m
yakışıklı#001
Pyke · Support
9 / 7 / 10
57.6% KP
12,671
12.1% share
10,640g
35 CS · 1.3/m
Red side
VictoryBeNTeK#YaTo
Sion · Top
14 / 3 / 8
55% KP
35,134
26.5% share
16,184g
242 CS · 8.7/m
wka#888ii
Master Yi · Jungle
13 / 7 / 9
55% KP
38,816
29.3% share
17,080g
241 CS · 8.6/m
HELLO PETER#TR1
Vex · Mid
4 / 10 / 8
30% KP
22,912
17.3% share
11,949g
190 CS · 6.8/m
Xylal#MSX
Sivir · ADC
2 / 8 / 13
37.5% KP
21,071
15.9% share
11,462g
180 CS · 6.4/m
霧です#Kiri
Bard · Support
7 / 5 / 16
57.5% KP
14,765
11.1% share
10,442g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
