Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 291 days ago
28 / 5 / 7
K / D / A
94.6%
Kill participation
1,918.6
Damage / min
19,872g
715.2 gold / min
22
7 placed · 5 cleared
228
8.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygood for you#404
Shen · Top
1 / 3 / 17
48.6% KP
8,226
8.3% share
8,817g
126 CS · 4.5/m
Akûma Undomîell#QeQ
Master Yi · Jungle
28 / 5 / 7
94.6% KP
53,305
53.7% share
19,872g
228 CS · 8.2/m
karushifa#koi
Morgana · Mid
6 / 5 / 15
56.8% KP
17,670
17.8% share
11,402g
193 CS · 6.9/m
Abbemok#freak
Varus · ADC
2 / 6 / 4
16.2% KP
11,152
11.2% share
10,239g
171 CS · 6.2/m
zab#TR1
Yuumi · Support
0 / 2 / 33
89.2% KP
8,885
9% share
8,782g
15 CS · 0.5/m
Red side
Defeatincorrect punk#TR1
Kennen · Top
3 / 5 / 7
47.6% KP
19,402
23.8% share
10,720g
208 CS · 7.5/m
ÇAPINIZ YETMEZ#7777
Jayce · Jungle
4 / 9 / 10
66.7% KP
22,232
27.3% share
11,956g
148 CS · 5.3/m
ColdPalmer#TR2
Syndra · Mid
8 / 8 / 4
57.1% KP
17,588
21.6% share
11,238g
187 CS · 6.7/m
violetta lean#999
Aphelios · ADC
5 / 7 / 5
47.6% KP
19,768
24.3% share
12,082g
193 CS · 6.9/m
Bukroshee#神です
Soraka · Support
1 / 8 / 13
66.7% KP
2,440
3% share
7,116g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
