Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 291 days ago
12 / 8 / 11
K / D / A
48.9%
Kill participation
803.7
Damage / min
15,854g
532.3 gold / min
20
7 placed · 0 cleared
192
6.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJava#Tr2
Riven · Top
17 / 5 / 1
38.3% KP
31,972
24.2% share
18,642g
218 CS · 7.3/m
Akûma Undomîell#QeQ
Jayce · Jungle
12 / 8 / 11
48.9% KP
23,938
18.1% share
15,854g
192 CS · 6.4/m
ColdPalmer#TR2
Syndra · Mid
4 / 3 / 17
44.7% KP
26,219
19.8% share
14,587g
246 CS · 8.3/m
ğğğğğğğğğğğğğğğğ#üüüüü
Miss Fortune · ADC
8 / 8 / 12
42.6% KP
28,011
21.2% share
14,927g
208 CS · 7/m
ÇAPINIZ YETMEZ#7777
Elise · Support
6 / 5 / 15
44.7% KP
22,243
16.8% share
10,691g
24 CS · 0.8/m
Red side
DefeatTrueAlpha Rengar#Alpha
Garen · Top
3 / 12 / 2
17.2% KP
15,631
16% share
9,728g
164 CS · 5.5/m
LXSING DREAMS#19323
Talon · Jungle
10 / 11 / 7
58.6% KP
31,384
32.2% share
14,005g
202 CS · 6.8/m
est nt#gg1
Kayle · Mid
2 / 7 / 4
20.7% KP
10,849
11.1% share
13,093g
287 CS · 9.6/m
violetta lean#999
Kai'Sa · ADC
12 / 10 / 4
55.2% KP
32,673
33.5% share
19,344g
255 CS · 8.6/m
Shinya#666
Lulu · Support
2 / 7 / 17
65.5% KP
6,938
7.1% share
9,312g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
