Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 291 days ago
3 / 10 / 6
K / D / A
45%
Kill participation
601.8
Damage / min
12,015g
414.3 gold / min
15
3 placed · 3 cleared
213
7.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMertcanKeskin#TR1
Aatrox · Top
3 / 7 / 2
25% KP
24,506
25.2% share
11,440g
220 CS · 7.6/m
Akûma Undomîell#QeQ
Ambessa · Jungle
3 / 10 / 6
45% KP
17,452
18% share
12,015g
213 CS · 7.3/m
Stnbl#TR1
Hwei · Mid
9 / 6 / 6
75% KP
31,192
32.1% share
13,202g
169 CS · 5.8/m
FIŞKIRTICI#1337
Zeri · ADC
2 / 10 / 6
40% KP
13,895
14.3% share
10,646g
233 CS · 8/m
İçinde Gezdiren#YUMOŞ
Yuumi · Support
3 / 7 / 12
75% KP
10,064
10.4% share
8,047g
25 CS · 0.9/m
Red side
Victoryasdwqrqwrwed#pepe
Fiora · Top
7 / 6 / 6
32.5% KP
21,826
20.1% share
12,639g
149 CS · 5.1/m
Anomali#Mid
Jarvan IV · Jungle
5 / 3 / 18
57.5% KP
17,635
16.3% share
12,223g
189 CS · 6.5/m
Sakin Kal Arda#12345
Syndra · Mid
15 / 4 / 8
57.5% KP
32,052
29.6% share
15,691g
218 CS · 7.5/m
old but gold#007
Kai'Sa · ADC
11 / 4 / 9
50% KP
27,027
24.9% share
13,564g
224 CS · 7.7/m
toxin#123
Blitzcrank · Support
2 / 3 / 19
52.5% KP
9,820
9.1% share
8,526g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
