Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 291 days ago
9 / 8 / 5
K / D / A
53.8%
Kill participation
669.9
Damage / min
10,882g
421.8 gold / min
14
4 placed · 2 cleared
144
5.6 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFhype#TR1
Yasuo · Top
12 / 4 / 8
52.6% KP
27,934
28.2% share
15,271g
228 CS · 8.8/m
Katatonia#555
Hecarim · Jungle
8 / 3 / 10
47.4% KP
25,663
25.9% share
13,876g
227 CS · 8.8/m
Anomali#Mid
Mel · Mid
7 / 6 / 5
31.6% KP
18,217
18.4% share
12,177g
196 CS · 7.6/m
not rook#bombo
Kai'Sa · ADC
9 / 3 / 7
42.1% KP
20,175
20.3% share
12,195g
151 CS · 5.9/m
Unleashed#2005
Pyke · Support
2 / 10 / 5
18.4% KP
7,225
7.3% share
6,463g
15 CS · 0.6/m
Red side
DefeatAl Pacino#147C
Renekton · Top
7 / 9 / 1
30.8% KP
18,078
23.2% share
10,346g
179 CS · 6.9/m
Akûma Undomîell#QeQ
Qiyana · Jungle
9 / 8 / 5
53.8% KP
17,283
22.2% share
10,882g
144 CS · 5.6/m
Rozzi#7777
Ahri · Mid
3 / 8 / 6
34.6% KP
14,783
19% share
8,319g
163 CS · 6.3/m
Istag#88888
Miss Fortune · ADC
7 / 9 / 8
57.7% KP
21,913
28.2% share
11,625g
172 CS · 6.7/m
sMâstermindy#ihope
Milio · Support
0 / 4 / 16
61.5% KP
5,711
7.3% share
6,670g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
