Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Solo/Duo · 287 days ago
8 / 7 / 1
K / D / A
47.4%
Kill participation
757.4
Damage / min
12,163g
416.5 gold / min
18
6 placed · 5 cleared
148
5.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEzVayneQQ#TR1
Sejuani · Top
5 / 6 / 10
78.9% KP
28,158
35.4% share
11,801g
220 CS · 7.5/m
Akûma Undomîell#QeQ
Master Yi · Jungle
8 / 7 / 1
47.4% KP
22,117
27.8% share
12,163g
148 CS · 5.1/m
Entwine#loser
Katarina · Mid
4 / 6 / 5
47.4% KP
11,283
14.2% share
12,649g
236 CS · 8.1/m
man w 5 weapons#ouzv4
Yunara · ADC
2 / 6 / 2
21.1% KP
12,718
16% share
9,447g
229 CS · 7.8/m
yui#01309
Milio · Support
0 / 3 / 8
42.1% KP
5,311
6.7% share
6,357g
22 CS · 0.8/m
Red side
Victorymilfiyetci#s2g
Garen · Top
6 / 8 / 4
35.7% KP
22,142
23.7% share
14,013g
251 CS · 8.6/m
Barış#suzi
Talon · Jungle
12 / 4 / 10
78.6% KP
27,342
29.3% share
16,654g
266 CS · 9.1/m
dissatisfaction十#4GET十
Taliyah · Mid
4 / 2 / 9
46.4% KP
14,664
15.7% share
12,285g
205 CS · 7/m
Infier#0206
Draven · ADC
4 / 2 / 2
21.4% KP
18,284
19.6% share
12,207g
198 CS · 6.8/m
Morganthe#TR1
Sona · Support
2 / 3 / 13
53.6% KP
10,924
11.7% share
9,009g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
