Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Solo/Duo · 287 days ago
6 / 6 / 1
K / D / A
33.3%
Kill participation
484.5
Damage / min
9,742g
378.1 gold / min
16
8 placed · 0 cleared
165
6.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAllah Tek Korkum#OTP
Darius · Top
1 / 11 / 3
19% KP
12,704
19% share
8,909g
187 CS · 7.3/m
Akûma Undomîell#QeQ
Master Yi · Jungle
6 / 6 / 1
33.3% KP
12,484
18.7% share
9,742g
165 CS · 6.4/m
Rivenius#DADAŞ
Pantheon · Mid
7 / 5 / 5
57.1% KP
13,390
20% share
10,025g
146 CS · 5.7/m
Challenger Bot#TR2
Draven · ADC
4 / 7 / 4
38.1% KP
15,378
23% share
11,935g
214 CS · 8.3/m
Limonlu#TR1
Mel · Support
3 / 5 / 5
38.1% KP
12,943
19.3% share
7,689g
36 CS · 1.4/m
Red side
Victory194743#jcx
Riven · Top
14 / 5 / 3
50% KP
35,603
38.4% share
17,150g
233 CS · 9/m
BenMemedd3152#TR12
Vi · Jungle
9 / 4 / 5
41.2% KP
17,332
18.7% share
12,492g
169 CS · 6.6/m
Istag#88888
Orianna · Mid
5 / 3 / 8
38.2% KP
15,507
16.7% share
11,606g
214 CS · 8.3/m
lynchen#TR31
Ashe · ADC
5 / 4 / 6
32.4% KP
19,406
20.9% share
10,841g
202 CS · 7.8/m
Morganthe#TR1
Milio · Support
1 / 5 / 18
55.9% KP
4,890
5.3% share
8,309g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
