Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 287 days ago
17 / 5 / 11
K / D / A
60.9%
Kill participation
1,026.2
Damage / min
16,699g
541.9 gold / min
24
7 placed · 4 cleared
211
6.8 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBathie#999
Yone · Top
8 / 10 / 7
50% KP
28,791
24.8% share
14,480g
241 CS · 7.8/m
ruskayn#ravis
Kayn · Jungle
10 / 7 / 5
50% KP
25,090
21.6% share
14,593g
191 CS · 6.2/m
Kenshi Fama#3162
Talon · Mid
5 / 6 / 13
60% KP
25,619
22.1% share
12,211g
207 CS · 6.7/m
haisy#123
Twitch · ADC
5 / 12 / 6
36.7% KP
26,295
22.7% share
10,510g
155 CS · 5/m
Cleithkel#TR1
Nautilus · Support
2 / 11 / 17
63.3% KP
10,198
8.8% share
8,150g
20 CS · 0.6/m
Red side
VictoryChallenger Bot#TR2
Warwick · Top
7 / 7 / 12
41.3% KP
21,328
19.6% share
11,339g
172 CS · 5.6/m
Akûma Undomîell#QeQ
Master Yi · Jungle
17 / 5 / 11
60.9% KP
31,624
29.1% share
16,699g
211 CS · 6.8/m
xia ghul zhea#733
Kassadin · Mid
7 / 7 / 8
32.6% KP
15,123
13.9% share
11,298g
172 CS · 5.6/m
yui#01309
Kai'Sa · ADC
11 / 6 / 4
32.6% KP
20,541
18.9% share
15,161g
249 CS · 8.1/m
gitme bebe#777
Bard · Support
4 / 5 / 26
65.2% KP
20,084
18.5% share
11,143g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
