Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Solo/Duo · 287 days ago
7 / 10 / 3
K / D / A
32.3%
Kill participation
478
Damage / min
11,730g
468.3 gold / min
20
7 placed · 3 cleared
185
7.4 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChallenger Bot#TR2
Warwick · Top
7 / 5 / 9
31.4% KP
17,836
17.6% share
10,862g
138 CS · 5.5/m
Barış#suzi
Qiyana · Jungle
22 / 6 / 8
58.8% KP
35,412
34.9% share
17,979g
170 CS · 6.8/m
dissatisfaction十#4GET十
Sylas · Mid
9 / 6 / 10
37.3% KP
15,891
15.6% share
9,487g
118 CS · 4.7/m
zab#TR1
Ziggs · ADC
10 / 6 / 14
47.1% KP
26,913
26.5% share
13,688g
206 CS · 8.2/m
Exymian#TR1
Braum · Support
3 / 8 / 24
52.9% KP
5,509
5.4% share
8,130g
12 CS · 0.5/m
Red side
DefeatTwtv PyrisTTT#123
Pantheon · Top
6 / 9 / 2
25.8% KP
20,769
22.5% share
9,921g
155 CS · 6.2/m
Akûma Undomîell#QeQ
Master Yi · Jungle
7 / 10 / 3
32.3% KP
11,973
13% share
11,730g
185 CS · 7.4/m
Noreus#iwnl
Zoe · Mid
9 / 7 / 7
51.6% KP
31,018
33.6% share
12,401g
154 CS · 6.1/m
i dont muhatap#777
Sivir · ADC
8 / 11 / 5
41.9% KP
14,728
15.9% share
11,119g
173 CS · 6.9/m
nerdaliisback#9108
Nautilus · Support
1 / 14 / 12
41.9% KP
13,896
15% share
6,909g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
