Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 286 days ago
14 / 5 / 6
K / D / A
57.1%
Kill participation
1,218.7
Damage / min
17,063g
606.5 gold / min
28
4 placed · 7 cleared
221
7.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwoo walk#igris
Riven · Top
2 / 6 / 1
17.6% KP
9,029
12.9% share
11,263g
235 CS · 8.4/m
hamburgersewerim#444
Kha'Zix · Jungle
1 / 7 / 6
41.2% KP
9,320
13.3% share
9,711g
185 CS · 6.6/m
new dawn#focus
Ekko · Mid
7 / 6 / 3
58.8% KP
19,609
28% share
12,245g
215 CS · 7.6/m
ğğğğğğğğğğğğğğğğ#üüüüü
Ezreal · ADC
5 / 9 / 4
52.9% KP
24,839
35.4% share
11,953g
221 CS · 7.9/m
yui#01309
Karma · Support
2 / 7 / 11
76.5% KP
7,277
10.4% share
7,530g
26 CS · 0.9/m
Red side
VictoryMELIODAS JG#TR1
Gragas · Top
8 / 1 / 6
40% KP
28,352
23.8% share
14,974g
231 CS · 8.2/m
Akûma Undomîell#QeQ
Master Yi · Jungle
14 / 5 / 6
57.1% KP
34,287
28.8% share
17,063g
221 CS · 7.9/m
Rozzi#7777
Viktor · Mid
3 / 3 / 4
20% KP
19,848
16.7% share
11,487g
219 CS · 7.8/m
RayKon#Gosu
Tristana · ADC
8 / 7 / 9
48.6% KP
31,539
26.5% share
13,812g
208 CS · 7.4/m
El Amarna#TR01
Milio · Support
2 / 1 / 18
57.1% KP
4,928
4.1% share
9,130g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
