Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 285 days ago
10 / 5 / 10
K / D / A
66.7%
Kill participation
1,013
Damage / min
15,904g
422 gold / min
22
13 placed · 2 cleared
283
7.5 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory龍龍龍龍龍龍龍龍龍龍龍龍龍龍龍龍#CARL
Zaahen · Top
4 / 7 / 7
39.3% KP
14,046
12.7% share
12,194g
213 CS · 5.7/m
Maple#JQKA
Fiddlesticks · Jungle
4 / 4 / 18
78.6% KP
22,375
20.3% share
14,496g
222 CS · 5.9/m
haisy#123
Akali · Mid
7 / 3 / 5
42.9% KP
25,774
23.4% share
15,963g
297 CS · 7.9/m
issey miyake#3446
Kai'Sa · ADC
13 / 8 / 8
75% KP
39,671
36% share
22,696g
407 CS · 10.8/m
moch#supp
Alistar · Support
0 / 8 / 22
78.6% KP
8,352
7.6% share
10,578g
38 CS · 1/m
Red side
Defeattwc smrfng1#twc
Neeko · Top
5 / 6 / 8
43.3% KP
29,742
25% share
13,994g
253 CS · 6.7/m
mid deniom#123
Ambessa · Jungle
4 / 6 / 8
40% KP
19,238
16.1% share
14,032g
262 CS · 7/m
Akûma Undomîell#QeQ
Katarina · Mid
10 / 5 / 10
66.7% KP
38,173
32% share
15,904g
283 CS · 7.5/m
BAKUGAN#361
Jhin · ADC
7 / 5 / 10
56.7% KP
18,250
15.3% share
16,668g
285 CS · 7.6/m
AsurNasirpaL#TR1
Seraphine · Support
4 / 7 / 17
70% KP
13,802
11.6% share
10,868g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
