Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Solo/Duo · 284 days ago
8 / 10 / 3
K / D / A
37.9%
Kill participation
564.5
Damage / min
13,408g
443.7 gold / min
23
4 placed · 1 cleared
202
6.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybilmiom#IDK
Renekton · Top
8 / 4 / 10
47.4% KP
25,503
21.7% share
16,704g
248 CS · 8.2/m
hamburgersewerim#444
Kha'Zix · Jungle
11 / 3 / 12
60.5% KP
30,574
26% share
15,808g
235 CS · 7.8/m
luciddrxam#xxxx
Talon · Mid
6 / 6 / 12
47.4% KP
18,209
15.5% share
13,816g
224 CS · 7.4/m
Otenazy#TR068
Xerath · ADC
11 / 8 / 10
55.3% KP
32,302
27.5% share
13,851g
179 CS · 5.9/m
Monerâ#Tr61
Braum · Support
2 / 8 / 25
71.1% KP
10,929
9.3% share
9,910g
26 CS · 0.9/m
Red side
Defeatmilfiyetci#s2g
Malphite · Top
2 / 7 / 7
31% KP
24,994
21.7% share
11,131g
222 CS · 7.3/m
Akûma Undomîell#QeQ
Master Yi · Jungle
8 / 10 / 3
37.9% KP
17,058
14.8% share
13,408g
202 CS · 6.7/m
MF ÁweShøck#sage
Ahri · Mid
5 / 7 / 10
51.7% KP
30,073
26.1% share
10,734g
173 CS · 5.7/m
Rigel IØ#TR1
Nilah · ADC
12 / 8 / 7
65.5% KP
33,457
29.1% share
17,457g
218 CS · 7.2/m
dusk requiem#soul
Yuumi · Support
2 / 6 / 22
82.8% KP
9,495
8.3% share
10,422g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
