Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 284 days ago
5 / 10 / 14
K / D / A
48.7%
Kill participation
952.7
Damage / min
12,388g
388.3 gold / min
107
39 placed · 13 cleared
49
1.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOV YESSSS#KAWY
Sion · Top
3 / 10 / 7
29.4% KP
36,652
19.2% share
14,429g
283 CS · 8.9/m
Ohhcurf#TR1
Diana · Jungle
5 / 14 / 14
55.9% KP
30,358
15.9% share
12,135g
157 CS · 4.9/m
Xedz#TR1
Zed · Mid
9 / 8 / 10
55.9% KP
41,548
21.8% share
14,811g
239 CS · 7.5/m
TILTPROOF#000
Vayne · ADC
13 / 6 / 7
58.8% KP
71,480
37.4% share
17,792g
249 CS · 7.8/m
TNT Charmander#0001
Zilean · Support
4 / 1 / 24
82.4% KP
10,838
5.7% share
10,711g
22 CS · 0.7/m
Red side
Victorylllllqlllll#llqll
Jax · Top
17 / 7 / 1
46.2% KP
54,551
31.4% share
16,604g
234 CS · 7.3/m
Appoplexian#Rath
Talon · Jungle
4 / 6 / 9
33.3% KP
22,571
13% share
15,070g
322 CS · 10.1/m
Matiaz#1042
Dr. Mundo · Mid
7 / 4 / 6
33.3% KP
36,305
20.9% share
16,210g
264 CS · 8.3/m
GEN Helioxs#KR3
Kai'Sa · ADC
6 / 7 / 4
25.6% KP
29,786
17.2% share
14,553g
216 CS · 6.8/m
Akûma Undomîell#QeQ
Master Yi · Support
5 / 10 / 14
48.7% KP
30,392
17.5% share
12,388g
49 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
