Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Victory
Ranked Solo/Duo · 262 days ago
8 / 1 / 6
K / D / A
43.8%
Kill participation
517.5
Damage / min
11,599g
573.7 gold / min
14
3 placed · 1 cleared
197
9.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOhnakinong#TR1
Riven · Top
1 / 6 / 2
27.3% KP
8,385
17.6% share
6,268g
134 CS · 6.6/m
zargana hunter#0000
Briar · Jungle
5 / 7 / 3
72.7% KP
11,888
24.9% share
8,874g
121 CS · 6/m
ritabuse#core
Kassadin · Mid
1 / 4 / 4
45.5% KP
11,738
24.6% share
7,218g
155 CS · 7.7/m
Iron Decree#law
Olaf · ADC
2 / 7 / 1
27.3% KP
9,251
19.4% share
7,976g
152 CS · 7.5/m
0zymandias#soon1
Braum · Support
2 / 8 / 2
36.4% KP
6,406
13.4% share
5,529g
22 CS · 1.1/m
Red side
VictoryHARDCOREFETİSS#TR1
Garen · Top
7 / 1 / 5
37.5% KP
16,044
20.3% share
10,709g
189 CS · 9.3/m
Akûma Undomîell#QeQ
Diana · Jungle
8 / 1 / 6
43.8% KP
10,462
13.2% share
11,599g
197 CS · 9.7/m
Sad#TR7
Taliyah · Mid
7 / 6 / 6
40.6% KP
25,111
31.7% share
9,255g
152 CS · 7.5/m
Bersan fun acc#1337
Nilah · ADC
10 / 2 / 5
46.9% KP
20,959
26.5% share
13,198g
188 CS · 9.3/m
SECONDATE#00013
Rell · Support
0 / 1 / 17
53.1% KP
6,536
8.3% share
7,091g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
