Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 262 days ago
24 / 4 / 4
K / D / A
73.7%
Kill participation
1,320.2
Damage / min
18,837g
664.1 gold / min
23
4 placed · 2 cleared
230
8.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKONYALOJMAN42#TR2
Urgot · Top
8 / 5 / 5
48.1% KP
23,591
23.5% share
12,715g
226 CS · 8/m
shxngx#xxx
Graves · Jungle
11 / 8 / 4
55.6% KP
23,964
23.9% share
16,852g
206 CS · 7.3/m
Lunce#2505
Aurelion Sol · Mid
2 / 10 / 6
29.6% KP
16,626
16.6% share
8,748g
164 CS · 5.8/m
LordZuk0#1234
Jinx · ADC
5 / 7 / 2
25.9% KP
29,276
29.2% share
11,526g
233 CS · 8.2/m
heap of raw iron#TR1
Milio · Support
1 / 9 / 11
44.4% KP
6,879
6.9% share
8,055g
26 CS · 0.9/m
Red side
Victoryİksir Golemi#hayat
Vayne · Top
6 / 7 / 4
26.3% KP
23,608
20% share
12,278g
201 CS · 7.1/m
Akûma Undomîell#QeQ
Master Yi · Jungle
24 / 4 / 4
73.7% KP
37,450
31.7% share
18,837g
230 CS · 8.1/m
elonuzda zilean#yuri
Malzahar · Mid
3 / 9 / 12
39.5% KP
26,327
22.3% share
12,852g
233 CS · 8.2/m
polye#cutie
Lucian · ADC
3 / 3 / 6
23.7% KP
20,994
17.8% share
11,535g
214 CS · 7.5/m
Hide on bush#faqer
Nami · Support
2 / 4 / 18
52.6% KP
9,730
8.2% share
9,124g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
