Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 261 days ago
11 / 2 / 7
K / D / A
52.9%
Kill participation
721.1
Damage / min
12,260g
522.8 gold / min
20
7 placed · 1 cleared
175
7.5 CS / min
Objective control
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAanyway#arcti
Yasuo · Top
2 / 8 / 1
25% KP
8,461
14.7% share
6,534g
95 CS · 4.1/m
Roach#NC77
Viego · Jungle
3 / 6 / 2
41.7% KP
12,079
21% share
8,833g
148 CS · 6.3/m
Agarwinny#2228
Syndra · Mid
2 / 7 / 1
25% KP
13,502
23.5% share
8,341g
180 CS · 7.7/m
Bersan fun acc#1337
Draven · ADC
5 / 9 / 1
50% KP
18,987
33% share
10,369g
191 CS · 8.1/m
ßARßZ#1982
Renata Glasc · Support
0 / 4 / 7
58.3% KP
4,517
7.8% share
6,290g
22 CS · 0.9/m
Red side
VictoryYsMagic#TR1
Renekton · Top
6 / 3 / 5
32.4% KP
14,150
19.8% share
11,602g
205 CS · 8.7/m
Akûma Undomîell#QeQ
Sylas · Jungle
11 / 2 / 7
52.9% KP
16,909
23.7% share
12,260g
175 CS · 7.5/m
ÇaRLis ßAßA#TR1
Lissandra · Mid
10 / 0 / 6
47.1% KP
16,296
22.8% share
11,119g
192 CS · 8.2/m
Holy Banana#00000
Miss Fortune · ADC
6 / 6 / 6
35.3% KP
19,305
27% share
11,408g
193 CS · 8.2/m
Nahant#Only
Janna · Support
1 / 1 / 22
67.6% KP
4,788
6.7% share
8,120g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
