Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 261 days ago
16 / 8 / 10
K / D / A
59.1%
Kill participation
1,244.3
Damage / min
18,002g
538.7 gold / min
22
11 placed · 2 cleared
261
7.8 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmukabo#KAYA
Volibear · Top
3 / 7 / 12
45.5% KP
21,073
16.1% share
11,511g
218 CS · 6.5/m
Revenge of Horse#77777
Gragas · Jungle
11 / 8 / 9
60.6% KP
24,180
18.5% share
16,581g
218 CS · 6.5/m
Art#6ix
Akali · Mid
7 / 8 / 15
66.7% KP
28,118
21.5% share
12,699g
193 CS · 5.8/m
왕의 아바타#2017
Caitlyn · ADC
10 / 9 / 9
57.6% KP
45,394
34.8% share
17,045g
248 CS · 7.4/m
bocek#CN1
Nautilus · Support
2 / 12 / 24
78.8% KP
11,798
9% share
9,870g
15 CS · 0.4/m
Red side
Victorybence tesadüf#vasel
Malphite · Top
5 / 5 / 14
43.2% KP
28,213
20.3% share
12,526g
202 CS · 6/m
Akûma Undomîell#QeQ
Master Yi · Jungle
16 / 8 / 10
59.1% KP
41,579
29.9% share
18,002g
261 CS · 7.8/m
NURELLA#Queen
Karma · Mid
3 / 4 / 27
68.2% KP
20,754
14.9% share
12,150g
145 CS · 4.3/m
Bersan fun acc#1337
Samira · ADC
14 / 11 / 8
50% KP
39,474
28.3% share
17,884g
216 CS · 6.5/m
Rakan God#Rakan
Rakan · Support
6 / 5 / 27
75% KP
9,264
6.7% share
12,034g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
