Match history
Master Yi champion portrait

Master Yi

Victory

Ranked Solo/Duo · 221 days ago

15:15Live Riot data

11 / 3 / 3

K / D / A

50%

Kill participation

765.8

Damage / min

8,919g

584.9 gold / min

9

5 placed · 0 cleared

125

8.2 CS / min

Objective control

Blue side

1

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

Red side

1

Dragons

0

Baron

2

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Highest champion damage on your team
10. minute · Vi+794 gold / +14 CS

Difference from the opponent Riot assigned to your role.

15. minute · Vi+1,808 gold / +36 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +1808 gold and +36 CS versus Vi.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

3 recorded deaths; first at 3:04.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

5 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,2304,4606,6898,9190:003:487:3711:2615:15
Master Yi: 8,919

Events and purchases

Kill · Janna → Draven
Kill · Smolder → Pyke
Kill · Master Yi → Zaahen
Kill · Zaahen → Master Yi
Kill · Vi → Smolder
Kill · Jhin → Zed
Kill · Janna → Jhin
Kill · Garen → Zaahen
Kill · Vi → Master Yi
Kill · Pyke → Smolder
Kill · Janna → Draven
Kill · Garen → Vi
Kill · Jhin → Garen
Kill · Zed → Pyke
Kill · Master Yi → Zaahen
Kill · Janna → Jhin
Objective · Vi · Infernal Dragon
Kill · Pyke → Janna
Kill · Master Yi → Pyke
Kill · Zed → Jhin
Kill · Pyke → Garen
Kill · Master Yi → Zaahen
Kill · Master Yi → Pyke
Kill · Zed → Vi
Objective · Master Yi · Void Grub
Objective · Master Yi · Void Grub
Objective · Master Yi · Void Grub
Kill · Draven → Smolder
Kill · Vi → Janna
Kill · Garen → Zaahen
Kill · Master Yi → Pyke
Kill · Master Yi → Draven
Kill · Zed → Jhin
Kill · Master Yi → Vi
Kill · Garen → Zaahen
Kill · Smolder → Pyke
Kill · Draven → Smolder
Kill · Jhin → Zed
Building destroyed · Garen · Outer turret
Kill · Janna → Draven
Objective · Master Yi · Ocean Dragon
Kill · Vi → Smolder
Kill · Master Yi → Vi
Kill · Vi → Master Yi
Kill · Zed → Jhin
Kill · Janna → Draven
Building destroyed · Zed · Outer turret
Kill · Master Yi → Pyke
Kill · Master Yi → Draven

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
14 / 28 / 1130,673g · 35,144 damage
PlayerKDA · KPDamageGold · CSItems
Zaahen champion portrait

Kim Chaewon#Kibir

Zaahen · Top

1 / 6 / 1

14.3% KP

8,662

24.6% share

4,926g

106 CS · 7/m

Vi champion portrait

Le Maniaque#666

Vi · Jungle

5 / 4 / 4

64.3% KP

6,851

19.5% share

7,091g

90 CS · 5.9/m

Jhin champion portrait

Alpaca#G G

Jhin · Mid

3 / 5 / 1

28.6% KP

6,852

19.5% share

6,467g

120 CS · 7.9/m

Draven champion portrait

wadbotenjoyer969#TR1

Draven · ADC

2 / 6 / 2

28.6% KP

7,474

21.3% share

7,027g

123 CS · 8.1/m

Pyke champion portrait

Pyke Tyson#Akil

Pyke · Support

3 / 7 / 3

42.9% KP

5,305

15.1% share

5,162g

11 CS · 0.7/m

Red side

Victory
28 / 14 / 2636,812g · 50,271 damage
PlayerKDA · KPDamageGold · CSItems
Garen champion portrait

milfiyetci#s2g

Garen · Top

4 / 2 / 5

32.1% KP

10,081

20.1% share

7,544g

137 CS · 9/m

Master Yi champion portrait

Akûma Undomîell#QeQ

Master Yi · Jungle

11 / 3 / 3

50% KP

11,678

23.2% share

8,919g

125 CS · 8.2/m

Zed champion portrait

Raayk#ZED

Zed · Mid

5 / 2 / 5

35.7% KP

11,103

22.1% share

8,308g

135 CS · 8.9/m

Smolder champion portrait

Fang Runin#Rin

Smolder · ADC

2 / 5 / 3

17.9% KP

7,278

14.5% share

5,492g

96 CS · 6.3/m

Janna champion portrait

say u love me#εıз

Janna · Support

6 / 2 / 10

57.1% KP

10,131

20.2% share

6,549g

12 CS · 0.8/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — Akûma Undomîell#QeQ | MacroDiff