Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Solo/Duo · 221 days ago
8 / 8 / 2
K / D / A
43.5%
Kill participation
928.9
Damage / min
11,786g
459.5 gold / min
21
8 placed · 3 cleared
182
7.1 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFloodchuk#Ryze
Ryze · Top
13 / 4 / 6
50% KP
38,084
34.7% share
14,442g
234 CS · 9.1/m
Kim Chaewon#Kibir
Aatrox · Jungle
8 / 4 / 10
47.4% KP
17,029
15.5% share
11,357g
170 CS · 6.6/m
lb a perfect mid#user2
LeBlanc · Mid
4 / 6 / 9
34.2% KP
17,502
16% share
9,269g
180 CS · 7/m
say u love me#εıз
Kai'Sa · ADC
9 / 2 / 6
39.5% KP
24,163
22% share
16,236g
247 CS · 9.6/m
Aurelian#Kayn9
Bard · Support
4 / 7 / 19
60.5% KP
12,829
11.7% share
8,957g
24 CS · 0.9/m
Red side
Defeatmilfiyetci#s2g
Garen · Top
4 / 7 / 4
34.8% KP
15,928
19.7% share
10,683g
224 CS · 8.7/m
Akûma Undomîell#QeQ
Master Yi · Jungle
8 / 8 / 2
43.5% KP
23,826
29.5% share
11,786g
182 CS · 7.1/m
Le Maniaque#666
Akali · Mid
4 / 7 / 1
21.7% KP
13,808
17.1% share
9,153g
193 CS · 7.5/m
snow#人食い
Jhin · ADC
4 / 7 / 1
21.7% KP
17,376
21.5% share
9,707g
213 CS · 8.3/m
Gesshoku#tsukı
Blitzcrank · Support
3 / 9 / 12
65.2% KP
9,908
12.3% share
7,726g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
