Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 220 days ago
26 / 6 / 8
K / D / A
58.6%
Kill participation
2,043.9
Damage / min
19,861g
659.8 gold / min
13
8 placed · 1 cleared
219
7.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKim Chaewon#Kibir
Cho'Gath · Top
9 / 10 / 6
40.5% KP
19,625
18.7% share
12,443g
181 CS · 6/m
993#0020
Darius · Jungle
7 / 13 / 3
27% KP
11,374
10.8% share
12,761g
183 CS · 6.1/m
Floodchuk#Ryze
Aurelion Sol · Mid
14 / 12 / 6
54.1% KP
34,725
33.1% share
14,152g
133 CS · 4.4/m
Batuu#BJK
Jinx · ADC
4 / 11 / 12
43.2% KP
17,400
16.6% share
13,670g
209 CS · 6.9/m
Coverit#TOXIC
Zoe · Support
3 / 12 / 15
48.6% KP
21,869
20.8% share
9,806g
52 CS · 1.7/m
Red side
Victorysupremacy#707
Teemo · Top
11 / 4 / 13
41.4% KP
40,803
25.5% share
13,598g
194 CS · 6.4/m
Akûma Undomîell#QeQ
Master Yi · Jungle
26 / 6 / 8
58.6% KP
61,522
38.4% share
19,861g
219 CS · 7.3/m
milfiyetci#s2g
Malphite · Mid
9 / 9 / 14
39.7% KP
22,800
14.2% share
12,466g
157 CS · 5.2/m
AWNON#TR1
Ashe · ADC
10 / 11 / 9
32.8% KP
29,158
18.2% share
14,376g
195 CS · 6.5/m
LyAfrodit#Kalp
Milio · Support
2 / 8 / 24
44.8% KP
5,895
3.7% share
9,514g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
