Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Solo/Duo · 220 days ago
9 / 9 / 3
K / D / A
66.7%
Kill participation
844.6
Damage / min
10,599g
456.5 gold / min
15
8 placed · 0 cleared
137
5.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmilfiyetci#s2g
Malphite · Top
4 / 2 / 4
44.4% KP
16,654
24.1% share
8,844g
186 CS · 8/m
Akûma Undomîell#QeQ
Master Yi · Jungle
9 / 9 / 3
66.7% KP
19,609
28.4% share
10,599g
137 CS · 5.9/m
Greey#3141
Soraka · Mid
1 / 3 / 7
44.4% KP
6,059
8.8% share
7,837g
181 CS · 7.8/m
The İnsâne#King
Kai'Sa · ADC
2 / 6 / 3
27.8% KP
17,212
24.9% share
9,121g
173 CS · 7.5/m
Vişne Vodka#888
Nautilus · Support
2 / 6 / 5
38.9% KP
9,604
13.9% share
6,790g
35 CS · 1.5/m
Red side
VictoryGustâvø Fring#0000
Warwick · Top
3 / 5 / 3
23.1% KP
14,586
18.2% share
8,446g
189 CS · 8.1/m
MasterPeak#0201
Fizz · Jungle
8 / 4 / 5
50% KP
18,236
22.8% share
13,163g
198 CS · 8.5/m
İnsan Çalışması#TR1
Ahri · Mid
8 / 1 / 6
53.8% KP
23,193
29% share
12,026g
212 CS · 9.1/m
180km#khong
Garen · ADC
6 / 4 / 8
53.8% KP
13,019
16.3% share
10,027g
168 CS · 7.2/m
Catriona#shush
Senna · Support
1 / 4 / 17
69.2% KP
11,006
13.8% share
7,762g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
