Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Solo/Duo · 220 days ago
4 / 10 / 3
K / D / A
36.8%
Kill participation
396.7
Damage / min
10,740g
387.3 gold / min
18
8 placed · 1 cleared
170
6.1 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThe İnsâne#King
Camille · Top
6 / 4 / 6
37.5% KP
26,218
27.1% share
11,928g
195 CS · 7/m
180km#khong
Viego · Jungle
15 / 6 / 6
65.6% KP
30,549
31.5% share
14,699g
192 CS · 6.9/m
Greey#3141
Kassadin · Mid
5 / 4 / 3
25% KP
15,051
15.5% share
10,338g
221 CS · 8/m
Þsychø#GTSN
Varus · ADC
5 / 3 / 5
31.3% KP
20,874
21.6% share
11,896g
224 CS · 8.1/m
efile asigim#oleg
Milio · Support
1 / 2 / 19
62.5% KP
4,140
4.3% share
8,571g
26 CS · 0.9/m
Red side
DefeatWastek#TR1
Shen · Top
3 / 4 / 6
47.4% KP
23,807
29.3% share
10,638g
206 CS · 7.4/m
Akûma Undomîell#QeQ
Master Yi · Jungle
4 / 10 / 3
36.8% KP
11,002
13.6% share
10,740g
170 CS · 6.1/m
milfiyetci#s2g
Garen · Mid
12 / 4 / 3
78.9% KP
27,909
34.4% share
15,475g
240 CS · 8.7/m
Gustâvø Fring#0000
Lucian · ADC
0 / 7 / 1
5.3% KP
11,133
13.7% share
8,561g
191 CS · 6.9/m
Misa#77677
Nami · Support
0 / 7 / 8
42.1% KP
7,269
9% share
7,102g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
