Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 220 days ago
27 / 2 / 2
K / D / A
64.4%
Kill participation
1,712.5
Damage / min
18,595g
789.6 gold / min
24
9 placed · 1 cleared
232
9.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAanxie#TR1
Kennen · Top
8 / 4 / 1
36% KP
20,436
32.9% share
11,272g
213 CS · 9/m
milli ırkçı#xxx
Sylas · Jungle
2 / 10 / 0
8% KP
5,119
8.2% share
7,921g
136 CS · 5.8/m
MiniiPekkaLucian#3131
Talon · Mid
8 / 11 / 5
52% KP
17,622
28.4% share
10,413g
161 CS · 6.8/m
onix#wtp
Caitlyn · ADC
3 / 10 / 7
40% KP
13,798
22.2% share
9,695g
157 CS · 6.7/m
Skull Knight#human
Seraphine · Support
4 / 10 / 5
36% KP
5,172
8.3% share
6,819g
30 CS · 1.3/m
Red side
VictoryB Frec#001
Rek'Sai · Top
2 / 6 / 3
11.1% KP
7,397
7.7% share
8,321g
141 CS · 6/m
Akûma Undomîell#QeQ
Master Yi · Jungle
27 / 2 / 2
64.4% KP
40,329
42.1% share
18,595g
232 CS · 9.9/m
kavun#0001
Annie · Mid
7 / 6 / 12
42.2% KP
26,014
27.1% share
10,627g
156 CS · 6.6/m
injhinmişsin#NUM
Lucian · ADC
6 / 7 / 6
26.7% KP
15,855
16.5% share
11,507g
191 CS · 8.1/m
SniperNidalee59#TR1
Nami · Support
3 / 5 / 23
57.8% KP
6,223
6.5% share
9,141g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
