Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 220 days ago
8 / 10 / 5
K / D / A
32.5%
Kill participation
850.6
Damage / min
11,698g
391.5 gold / min
14
10 placed · 0 cleared
182
6.1 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryp0p qEq#TR1
Varus · Top
7 / 7 / 15
55% KP
32,420
22.3% share
13,012g
214 CS · 7.2/m
Wanery#TR1
Qiyana · Jungle
9 / 4 / 15
60% KP
27,214
18.7% share
15,226g
226 CS · 7.6/m
Akûma Undomîell#QeQ
Katarina · Mid
8 / 10 / 5
32.5% KP
25,420
17.5% share
11,698g
182 CS · 6.1/m
AKOOO1#3169
Ezreal · ADC
16 / 2 / 12
70% KP
52,946
36.5% share
18,688g
269 CS · 9/m
Trespia#Prime
Yuumi · Support
0 / 3 / 28
70% KP
7,238
5% share
8,866g
15 CS · 0.5/m
Red side
DefeatGAMESABI OYUNDA#teemo
Malphite · Top
2 / 6 / 7
34.6% KP
17,117
17.6% share
10,769g
233 CS · 7.8/m
haclanmaz#0000
Shen · Jungle
5 / 8 / 8
50% KP
14,778
15.2% share
10,813g
177 CS · 5.9/m
kira parası#5212
Garen · Mid
11 / 8 / 3
53.8% KP
34,307
35.3% share
17,492g
267 CS · 8.9/m
seoul city#014
Vayne · ADC
7 / 10 / 3
38.5% KP
24,615
25.3% share
14,110g
209 CS · 7/m
Holy Banana#00000
Soraka · Support
1 / 8 / 13
53.8% KP
6,489
6.7% share
8,277g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
