Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Solo/Duo · 216 days ago
11 / 12 / 6
K / D / A
63%
Kill participation
886
Damage / min
11,034g
439.9 gold / min
16
8 placed · 1 cleared
121
4.8 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNefex#빈혈성
Aatrox · Top
8 / 2 / 8
33.3% KP
24,123
23.1% share
12,882g
196 CS · 7.8/m
993#0020
Briar · Jungle
22 / 9 / 11
68.8% KP
30,307
29% share
17,612g
155 CS · 6.2/m
alterNN#TR1
Malzahar · Mid
4 / 5 / 15
39.6% KP
19,969
19.1% share
12,187g
218 CS · 8.7/m
Mono Blaîne#TR1
Lucian · ADC
12 / 5 / 5
35.4% KP
19,931
19.1% share
13,270g
180 CS · 7.2/m
Wacexi#Darha
Leona · Support
2 / 6 / 25
56.3% KP
10,167
9.7% share
9,477g
19 CS · 0.8/m
Red side
DefeatRyaj#0000
Shen · Top
6 / 7 / 7
48.1% KP
16,852
20.1% share
9,386g
123 CS · 4.9/m
Akûma Undomîell#QeQ
Master Yi · Jungle
11 / 12 / 6
63% KP
22,224
26.5% share
11,034g
121 CS · 4.8/m
Ryoiki Tenkai#jak
Aurelion Sol · Mid
7 / 8 / 11
66.7% KP
23,867
28.5% share
10,907g
176 CS · 7/m
Shîroe#1087
Ashe · ADC
2 / 12 / 15
63% KP
14,932
17.8% share
8,109g
105 CS · 4.2/m
hold my coffee#blue
Yuumi · Support
1 / 9 / 17
66.7% KP
5,941
7.1% share
7,049g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
