Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Solo/Duo · 215 days ago
8 / 13 / 3
K / D / A
39.3%
Kill participation
875.7
Damage / min
12,900g
458.8 gold / min
14
8 placed · 0 cleared
150
5.3 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTanez#Relia
Irelia · Top
9 / 7 / 7
39% KP
21,151
17.7% share
11,608g
179 CS · 6.4/m
ADEM PRO#9934
Hecarim · Jungle
12 / 7 / 8
48.8% KP
26,699
22.4% share
13,028g
183 CS · 6.5/m
loath veiled ire#111
Katarina · Mid
12 / 6 / 13
61% KP
33,726
28.3% share
13,424g
183 CS · 6.5/m
alpha and omega#YHVH
Twitch · ADC
7 / 5 / 8
36.6% KP
27,235
22.8% share
13,714g
231 CS · 8.2/m
Ssinty#5452
Yuumi · Support
1 / 3 / 20
51.2% KP
10,488
8.8% share
8,222g
9 CS · 0.3/m
Red side
DefeatBaşbakan#111
Mordekaiser · Top
9 / 9 / 3
42.9% KP
24,311
23.5% share
11,937g
165 CS · 5.9/m
Gizolix#GİZO
Zac · Jungle
2 / 7 / 14
57.1% KP
18,115
17.5% share
10,131g
140 CS · 5/m
Akûma Undomîell#QeQ
Master Yi · Mid
8 / 13 / 3
39.3% KP
24,622
23.8% share
12,900g
150 CS · 5.3/m
JOKADA#HWEİ
Caitlyn · ADC
6 / 8 / 6
42.9% KP
16,952
16.4% share
12,029g
176 CS · 6.3/m
nerdaliisback#9108
Bard · Support
3 / 4 / 22
89.3% KP
19,596
18.9% share
9,857g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
