Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 215 days ago
25 / 9 / 8
K / D / A
61.1%
Kill participation
2,349.2
Damage / min
25,281g
704.5 gold / min
23
11 placed · 3 cleared
269
7.5 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJOKADA#HWEİ
Gnar · Top
5 / 10 / 7
40% KP
29,229
20.8% share
13,795g
224 CS · 6.2/m
tr fun acc#0875
Talon · Jungle
12 / 9 / 9
70% KP
35,394
25.1% share
19,095g
292 CS · 8.1/m
Nimbus#TR45
Ryze · Mid
8 / 10 / 8
53.3% KP
31,684
22.5% share
15,632g
274 CS · 7.6/m
vwBDGaMJ8DbfXtlk#EUW
Anivia · ADC
2 / 8 / 5
23.3% KP
29,537
21% share
13,605g
269 CS · 7.5/m
nerdaliisback#9108
Bard · Support
3 / 17 / 13
53.3% KP
14,973
10.6% share
10,533g
35 CS · 1/m
Red side
Victoryİnsan Çalışması#TR1
Ornn · Top
7 / 3 / 12
35.2% KP
25,855
13% share
13,435g
190 CS · 5.3/m
JUNG K31NG#6969
Shyvana · Jungle
10 / 6 / 7
31.5% KP
32,424
16.3% share
16,821g
299 CS · 8.3/m
world hold on#dream
Syndra · Mid
10 / 8 / 10
37% KP
39,596
19.9% share
16,543g
302 CS · 8.4/m
Akûma Undomîell#QeQ
Katarina · ADC
25 / 9 / 8
61.1% KP
84,297
42.4% share
25,281g
269 CS · 7.5/m
أولاش#012
Braum · Support
2 / 4 / 31
61.1% KP
16,620
8.4% share
11,737g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
