Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 211 days ago
23 / 9 / 15
K / D / A
71.7%
Kill participation
2,180.6
Damage / min
22,285g
780.1 gold / min
24
10 placed · 5 cleared
172
6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdont cry pleaseª#TR1
Akali · Top
11 / 7 / 4
35.7% KP
31,077
22.5% share
12,777g
178 CS · 6.2/m
KyriaHames#411
Diana · Jungle
18 / 8 / 7
59.5% KP
33,487
24.3% share
16,855g
214 CS · 7.5/m
Former NPC#HMARY
Zed · Mid
4 / 7 / 6
23.8% KP
22,177
16.1% share
10,721g
228 CS · 8/m
eL KaDDaF1#DEAD
Lucian · ADC
8 / 16 / 12
47.6% KP
41,187
29.8% share
13,076g
176 CS · 6.2/m
Luffy#WWWWW
Nami · Support
1 / 15 / 23
57.1% KP
10,057
7.3% share
8,966g
32 CS · 1.1/m
Red side
Victorymilfiyetci#s2g
Garen · Top
6 / 8 / 1
13.2% KP
18,176
11.9% share
12,518g
245 CS · 8.6/m
son of god#erso
Viego · Jungle
13 / 8 / 10
43.4% KP
25,913
16.9% share
16,698g
216 CS · 7.6/m
Saint Shadow#3131
Vladimir · Mid
3 / 7 / 5
15.1% KP
20,212
13.2% share
12,233g
228 CS · 8/m
Akûma Undomîell#QeQ
Katarina · ADC
23 / 9 / 15
71.7% KP
62,292
40.7% share
22,285g
172 CS · 6/m
AZZAAPP#4151
Vel'Koz · Support
8 / 10 / 13
39.6% KP
26,464
17.3% share
10,454g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
